AI Insights · Timothy · October 2022
Top 5 Fish Games in Latin America Q3 2022 Performance
Discover the performance of the top 5 fish games on a unified platform in Latin America during Q3 2022, featuring weekly trends in downloads, revenue, and active users.
During the third quarter of 2022, the top 5 fish games in Latin America showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared.
Fishdom from Playrix saw a steady revenue stream, peaking at around $211K in the last week of September. Weekly downloads fluctuated, with a high of 213K in the first week of August, and a noticeable dip to 165K in early September. Active users also experienced a decline from 1.2M in late June to approximately 972K by the end of September.
Hungry Shark Evolution by Ubisoft maintained consistent weekly revenue, with figures hovering between $3.5K and $4.5K throughout the quarter. Downloads reached their peak in the last week of July at 285K but dropped to 185K by the end of September. Active users remained relatively stable, starting at 1.4M in late June and ending at 1.3M in late September.
Hungry Shark World, also from Ubisoft, experienced a gradual decline in both revenue and downloads. Revenue started at $3.6K in late June, decreasing to approximately $2.3K by the end of September. Downloads followed a similar trend, peaking at 163K in late July and dropping to 93K by mid-September. Active users saw a decrease from 750K in late June to around 680K by the end of the quarter.
Undersea Solitaire Tripeaks from Plarium Global Ltd saw modest revenue, with figures ranging from $270 to $395 throughout the quarter. Downloads were highest in early August at 884 but declined significantly to 249 by the end of September. Active users fluctuated slightly, peaking at 3.7K in early August and ending at around 2.8K in late September.
Aquarium Land - Fishbowl World by HOMA GAMES showed a significant increase in revenue early in the quarter, reaching $610 in the second week of August before dropping to $180 by the end of September. Downloads peaked at 227K in early July but saw a sharp decline to 47K by the last week of September. Active users followed a similar pattern, starting at 114K in late June, peaking at 427K in early September, and then decreasing to 292K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.